You awaken in the shadowed halls of a crumbling castle, the air thick with the scent of decay and Strahd's lingering malice. Mist clings to the stone floor, and distant howls echo through the corridors. You are in the Grand Hall. A rusted key lies in the corner. To the north lies the Crypt Entrance, and to the east is a Darkened Library.
Type a command (e.g., help for assistance, or jump right in with create).